// Created by Crowbar 0.71
====== File Size ======
	2,664,261
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,103 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,104 - 22,819 theMdlFileData.theBones 89
	22,820 - 25,579 theMdlFileData.theAttachments 30
	25,580 - 25,591 theMdlFileData.theHitboxSets 1
	25,592 - 25,683 [ERROR] Unread bytes (non-zero) [ 54 4C 56 4D 4E 0C 03 09 0B 4A 05 06 07 53 50 3F 40 0D 12 10 15 ... ]
	25,684 - 36,447 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 117
	25,685 - 25,688 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	25,689 - 25,691 anAnimationDesc.anAnimation [@ref] alignment [ 0A 0B 00 ]
	25,692 - 25,775 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,776 - 25,797 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	25,798 - 25,807 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	25,808 - 26,289 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 41)
	25,869 - 25,872 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	25,873 - 25,875 anAnimationDesc.anAnimation [ads_out_anim] alignment [ 09 0B 00 ]
	25,876 - 25,960 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,961 - 25,964 anAnimationDesc.anAnimation [ads_in_anim_alt1] (unused empty data structure at the end of the list)
	25,965 - 25,967 anAnimationDesc.anAnimation [ads_in_anim_alt1] alignment [ 09 0B 00 ]
	25,968 - 26,051 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,052 - 26,067 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,068 - 26,144 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DC 4C 00 00 00 ... ]
	26,145 - 26,148 anAnimationDesc.anAnimation [ads_in_anim_alt2] (unused empty data structure at the end of the list)
	26,149 - 26,151 anAnimationDesc.anAnimation [ads_in_anim_alt2] alignment [ 08 0B 00 ]
	26,152 - 26,236 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,237 - 26,240 anAnimationDesc.anAnimation [ads_out_anim_alt2] (unused empty data structure at the end of the list)
	26,241 - 26,243 anAnimationDesc.anAnimation [ads_out_anim_alt2] alignment [ 08 0B 00 ]
	26,244 - 26,289 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,290 - 26,293 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	26,294 - 26,295 anAnimationDesc.anAnimation [ads_in_anim] alignment [ 00 00 ]
	26,296 - 26,327 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,328 - 26,343 anAnimationDesc.anAnimation (frameCount = 17; sectionFrameCount = 17)
	26,344 - 26,420 [ERROR] Unread bytes (non-zero) [ 11 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 98 6F 00 00 00 ... ]
	26,421 - 26,424 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list)
	26,425 - 26,427 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 07 0B 00 ]
	26,428 - 26,512 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,513 - 26,516 anAnimationDesc.anAnimation [ads_in_12x_slide_anim] (unused empty data structure at the end of the list)
	26,517 - 26,519 anAnimationDesc.anAnimation [ads_in_12x_slide_anim] alignment [ 07 0B 00 ]
	26,520 - 26,603 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,604 - 26,613 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,614 - 26,618 [ERROR] Unread bytes (non-zero) [ F0 41 00 00 00 ]
	26,619 - 26,620 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 16)
	26,621 - 26,624 anAnimationDesc.anAnimation [ads_out_12x_slide_anim] (unused empty data structure at the end of the list)
	26,625 - 26,627 anAnimationDesc.anAnimation [ads_out_12x_slide_anim] alignment [ 00 00 00 ]
	26,628 - 26,696 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 E4 92 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,697 - 26,700 anAnimationDesc.anAnimation [ads_in_aog_slide_anim] (unused empty data structure at the end of the list)
	26,701 - 26,703 anAnimationDesc.anAnimation [ads_in_aog_slide_anim] alignment [ 06 0B 00 ]
	26,704 - 26,788 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,789 - 26,792 anAnimationDesc.anAnimation [ads_out_aog_slide_anim] (unused empty data structure at the end of the list)
	26,793 - 26,795 anAnimationDesc.anAnimation [ads_out_aog_slide_anim] alignment [ 06 0B 00 ]
	26,796 - 26,879 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,880 - 26,901 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,902 - 26,911 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	26,912 - 27,169 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 182)
	26,973 - 26,976 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list)
	26,977 - 26,979 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 06 0B 00 ]
	26,980 - 27,063 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,064 - 27,079 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	27,080 - 27,156 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 68 CA 00 00 00 ... ]
	27,157 - 27,160 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	27,161 - 27,163 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt1] alignment [ 05 0B 00 ]
	27,164 - 27,169 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 ]
	27,170 - 27,173 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list)
	27,174 - 27,175 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ 00 00 ]
	27,176 - 27,248 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 4C D4 00 00 00 00 00 00 00 ... ]
	27,249 - 27,252 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	27,253 - 27,255 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt2] alignment [ 05 0B 00 ]
	27,256 - 27,339 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,340 - 27,355 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	27,356 - 27,432 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 34 E8 00 00 00 ... ]
	27,433 - 27,436 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list)
	27,437 - 27,439 anAnimationDesc.anAnimation [run_anim_static] alignment [ 04 0B 00 ]
	27,440 - 27,524 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,525 - 27,528 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	27,529 - 27,531 anAnimationDesc.anAnimation [run_anim] alignment [ 04 0B 00 ]
	27,532 - 27,615 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,616 - 27,625 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	27,626 - 27,630 [ERROR] Unread bytes (non-zero) [ 04 42 05 00 00 ]
	27,631 - 27,632 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 21)
	27,633 - 27,636 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	27,637 - 27,639 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 00 00 00 ]
	27,640 - 27,708 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 50 FA 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,709 - 27,712 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list)
	27,713 - 27,715 anAnimationDesc.anAnimation [walk_anim_static] alignment [ 03 0B 00 ]
	27,716 - 27,800 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,801 - 27,804 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list)
	27,805 - 27,807 anAnimationDesc.anAnimation [walk_anim] alignment [ 03 0B 00 ]
	27,808 - 27,891 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,892 - 27,907 anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	27,908 - 27,911 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list)
	27,912 - 27,984 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 7C 0B 01 00 00 00 00 00 00 ... ]
	27,985 - 27,988 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list)
	27,989 - 27,991 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ 02 0B 00 ]
	27,992 - 28,260 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,261 - 28,264 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	28,265 - 28,267 anAnimationDesc.anAnimation [idle_anim] alignment [ 02 0B 00 ]
	28,268 - 28,351 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,352 - 28,361 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	28,362 - 28,365 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	28,366 - 28,367 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 00 00 ]
	28,368 - 28,437 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 4C 01 00 00 ... ]
	28,438 - 28,439 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,440 - 28,444 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 E4 ]
	28,445 - 28,448 anAnimationDesc.anAnimation [idle_ads_anim_alt1] (unused empty data structure at the end of the list)
	28,449 - 28,451 anAnimationDesc.anAnimation [idle_ads_anim_alt1] alignment [ 01 0B 00 ]
	28,452 - 28,536 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,537 - 28,540 anAnimationDesc.anAnimation [idle_ads_anim_alt2] (unused empty data structure at the end of the list)
	28,541 - 28,543 anAnimationDesc.anAnimation [idle_ads_anim_alt2] alignment [ 01 0B 00 ]
	28,544 - 28,627 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,628 - 28,631 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	28,632 - 28,635 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	28,636 - 28,685 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,686 - 28,687 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	28,688 - 28,720 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,721 - 28,724 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list)
	28,725 - 28,727 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 00 0B 00 ]
	28,728 - 28,812 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,813 - 28,816 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list)
	28,817 - 28,819 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt1] alignment [ 00 0B 00 ]
	28,820 - 28,903 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,904 - 28,931 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	28,921 - 28,922 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,923 - 28,926 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list)
	28,927 - 28,927 anAnimationDesc.anAnimation [idle_onehanded_ads_anim_alt2] alignment [ 00 ]
	28,928 - 28,996 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 E8 4A 01 00 00 00 00 00 00 00 00 00 00 ... ]
	28,997 - 29,000 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list)
	29,001 - 29,003 anAnimationDesc.anAnimation [idle_check_anim] alignment [ FF 0A 00 ]
	29,004 - 29,088 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,089 - 29,092 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list)
	29,093 - 29,095 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ FF 0A 00 ]
	29,096 - 29,179 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,180 - 29,201 anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29)
	29,202 - 29,224 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 D4 64 01 00 00 00 00 00 00 00 00 ... ]
	29,225 - 29,226 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,227 - 29,230 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list)
	29,231 - 29,231 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ 00 ]
	29,232 - 29,272 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,273 - 29,276 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	29,277 - 29,279 anAnimationDesc.anAnimation [attack_anim] alignment [ FF 0A 00 ]
	29,280 - 29,363 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,364 - 29,385 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28)
	29,378 - 29,379 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,380 - 29,407 [ERROR] Unread bytes (non-zero) [ 1C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6C 84 01 00 00 ... ]
	29,408 - 29,409 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,410 - 29,413 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	29,414 - 29,415 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 00 00 ]
	29,416 - 29,456 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,457 - 29,460 anAnimationDesc.anAnimation [attack_ads_anim_alt1] (unused empty data structure at the end of the list)
	29,461 - 29,463 anAnimationDesc.anAnimation [attack_ads_anim_alt1] alignment [ FE 0A 00 ]
	29,464 - 29,548 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,549 - 29,552 anAnimationDesc.anAnimation [attack_ads_anim_alt2] (unused empty data structure at the end of the list)
	29,553 - 29,555 anAnimationDesc.anAnimation [attack_ads_anim_alt2] alignment [ FE 0A 00 ]
	29,556 - 29,639 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,640 - 29,655 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28)
	29,654 - 29,655 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0); anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	29,656 - 29,659 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list)
	29,660 - 29,732 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 48 90 01 00 00 00 00 00 00 ... ]
	29,733 - 29,736 anAnimationDesc.anAnimation [attack_ads_slide_anim] (unused empty data structure at the end of the list)
	29,737 - 29,739 anAnimationDesc.anAnimation [attack_ads_slide_anim] alignment [ FD 0A 00 ]
	29,740 - 29,824 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,825 - 29,828 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	29,829 - 29,831 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ FD 0A 00 ]
	29,832 - 29,915 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,916 - 29,937 anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28)
	29,938 - 29,959 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 C4 9F 01 00 00 00 00 00 00 00 00 ... ]
	29,960 - 29,961 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	29,962 - 29,965 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list)
	29,966 - 29,967 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ 00 00 ]
	29,968 - 30,008 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,009 - 30,012 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] (unused empty data structure at the end of the list)
	30,013 - 30,015 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt1] alignment [ FC 0A 00 ]
	30,016 - 30,100 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,101 - 30,104 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] (unused empty data structure at the end of the list)
	30,105 - 30,107 anAnimationDesc.anAnimation [attack_onehanded_ads_anim_alt2] alignment [ FC 0A 00 ]
	30,108 - 30,191 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,192 - 30,207 anAnimationDesc.anAnimation (frameCount = 91; sectionFrameCount = 91)
	30,208 - 30,284 [ERROR] Unread bytes (non-zero) [ 5B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A6 01 00 00 ... ]
	30,285 - 30,288 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	30,289 - 30,291 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ FB 0A 00 ]
	30,292 - 30,375 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,376 - 30,391 anAnimationDesc.anAnimation (frameCount = 115; sectionFrameCount = 115)
	30,392 - 30,468 [ERROR] Unread bytes (non-zero) [ 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 18 09 02 00 00 ... ]
	30,469 - 30,472 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	30,473 - 30,475 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ FB 0A 00 ]
	30,476 - 30,560 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 52 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,561 - 30,564 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list)
	30,565 - 30,567 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ FB 0A 00 ]
	30,568 - 30,651 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,652 - 30,661 anAnimationDesc.anAnimation (frameCount = 91; sectionFrameCount = 91)
	30,662 - 30,665 [ERROR] Unread bytes (non-zero) [ F0 41 00 00 ]
	30,666 - 30,667 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,668 - 30,671 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list)
	30,672 - 30,744 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 54 A9 02 00 00 00 00 00 00 ... ]
	30,745 - 30,748 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list)
	30,749 - 30,751 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ FA 0A 00 ]
	30,752 - 30,836 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,837 - 30,840 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list)
	30,841 - 30,843 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ FA 0A 00 ]
	30,844 - 30,927 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 73 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,928 - 30,949 anAnimationDesc.anAnimation (frameCount = 82; sectionFrameCount = 82)
	30,950 - 31,020 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 40 1E 03 00 00 00 00 00 00 00 00 ... ]
	31,021 - 31,024 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list)
	31,025 - 31,027 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] alignment [ F9 0A 00 ]
	31,026 - 31,027 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	31,028 - 31,031 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list)
	31,032 - 31,112 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 ... ]
	31,113 - 31,116 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list)
	31,117 - 31,119 anAnimationDesc.anAnimation [@reload_crouch_seq] alignment [ F9 0A 00 ]
	31,120 - 31,203 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 5B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,204 - 31,219 anAnimationDesc.anAnimation (frameCount = 58; sectionFrameCount = 58)
	31,220 - 31,296 [ERROR] Unread bytes (non-zero) [ 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FC 95 03 00 00 ... ]
	31,297 - 31,300 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list)
	31,301 - 31,303 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] alignment [ F9 0A 00 ]
	31,304 - 31,388 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 73 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,389 - 31,392 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	31,393 - 31,395 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ F8 0A 00 ]
	31,396 - 31,479 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 52 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,480 - 31,495 anAnimationDesc.anAnimation (frameCount = 43; sectionFrameCount = 43)
	31,496 - 31,572 [ERROR] Unread bytes (non-zero) [ 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 28 3D 04 00 00 ... ]
	31,573 - 31,576 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	31,577 - 31,579 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] alignment [ F8 0A 00 ]
	31,580 - 31,663 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 5B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,664 - 31,673 anAnimationDesc.anAnimation (frameCount = 58; sectionFrameCount = 58)
	31,674 - 31,677 [ERROR] Unread bytes (non-zero) [ F0 41 00 00 ]
	31,678 - 31,679 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	31,680 - 31,683 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	31,684 - 31,756 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 30 99 04 00 00 00 00 00 00 ... ]
	31,757 - 31,760 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	31,761 - 31,763 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] alignment [ F7 0A 00 ]
	31,764 - 31,848 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 73 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,849 - 31,852 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	31,853 - 31,855 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ F7 0A 00 ]
	31,856 - 31,939 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 52 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,940 - 31,955 anAnimationDesc.anAnimation (frameCount = 43; sectionFrameCount = 43)
	31,956 - 31,959 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list)
	31,960 - 32,032 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 5C 40 05 00 00 00 00 00 00 ... ]
	32,033 - 32,036 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	32,037 - 32,039 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ F7 0A 00 ]
	32,040 - 32,124 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,125 - 32,128 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	32,129 - 32,131 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ F6 0A 00 ]
	32,132 - 32,215 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,216 - 32,225 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	32,226 - 32,229 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	32,230 - 32,231 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ 00 00 ]
	32,232 - 32,308 [ERROR] Unread bytes (non-zero) [ 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 78 82 05 00 00 ... ]
	32,309 - 32,312 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	32,313 - 32,315 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ F6 0A 00 ]
	32,316 - 32,400 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,401 - 32,404 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list)
	32,405 - 32,407 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ F6 0A 00 ]
	32,408 - 32,491 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,492 - 32,501 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	32,502 - 32,505 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list)
	32,506 - 32,507 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ 00 00 ]
	32,508 - 32,584 [ERROR] Unread bytes (non-zero) [ 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 84 96 05 00 00 ... ]
	32,585 - 32,588 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list)
	32,589 - 32,591 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ F5 0A 00 ]
	32,592 - 32,676 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,677 - 32,680 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list)
	32,681 - 32,683 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ F5 0A 00 ]
	32,684 - 33,503 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,504 - 33,533 anAnimationDesc.anAnimation (frameCount = 39; sectionFrameCount = 39)
	33,534 - 33,537 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list)
	33,538 - 33,539 anAnimationDesc.anAnimation [@drawfirst_seq] alignment [ 06 00 ]
	33,540 - 33,596 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,597 - 33,600 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] (unused empty data structure at the end of the list)
	33,601 - 33,603 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] alignment [ F2 0A 00 ]
	33,604 - 33,688 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,689 - 33,692 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	33,693 - 33,695 anAnimationDesc.anAnimation [@draw_seq] alignment [ F2 0A 00 ]
	33,696 - 33,779 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,780 - 33,803 anAnimationDesc.anAnimation (frameCount = 26; sectionFrameCount = 26)
	33,804 - 33,817 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 EC FF 06 00 00 00 ]
	33,818 - 33,819 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	33,820 - 33,823 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	33,824 - 33,872 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,873 - 33,876 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list)
	33,877 - 33,879 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ F1 0A 00 ]
	33,880 - 33,963 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,964 - 33,993 anAnimationDesc.anAnimation (frameCount = 26; sectionFrameCount = 26)
	33,994 - 33,997 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	33,998 - 33,999 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ 07 00 ]
	34,000 - 34,056 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,057 - 34,060 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	34,061 - 34,063 anAnimationDesc.anAnimation [@holster_seq] alignment [ F0 0A 00 ]
	34,064 - 34,148 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,149 - 34,152 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	34,153 - 34,155 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ F0 0A 00 ]
	34,156 - 34,239 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,240 - 34,263 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,264 - 34,267 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	34,268 - 34,332 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 80 4F 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,333 - 34,336 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	34,337 - 34,339 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ EF 0A 00 ]
	34,340 - 34,424 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,425 - 34,428 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	34,429 - 34,431 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ EF 0A 00 ]
	34,432 - 34,515 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,516 - 34,539 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,540 - 34,543 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list)
	34,544 - 34,608 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 3C 77 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,609 - 34,612 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	34,613 - 34,615 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ EF 0A 00 ]
	34,616 - 34,700 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,701 - 34,704 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list)
	34,705 - 34,707 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ EE 0A 00 ]
	34,708 - 34,791 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,792 - 34,809 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,810 - 34,814 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	34,815 - 34,816 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	34,817 - 34,820 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list)
	34,821 - 34,823 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ 00 00 00 ]
	34,824 - 34,884 [ERROR] Unread bytes (non-zero) [ 78 A4 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,885 - 34,888 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	34,889 - 34,891 anAnimationDesc.anAnimation [@lower_seq] alignment [ EE 0A 00 ]
	34,892 - 34,976 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,977 - 34,980 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	34,981 - 34,983 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ EE 0A 00 ]
	34,984 - 35,067 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,068 - 35,097 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	35,098 - 35,101 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	35,102 - 35,103 anAnimationDesc.anAnimation [@sprint_seq] alignment [ 07 00 ]
	35,104 - 35,160 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,161 - 35,164 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	35,165 - 35,167 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ ED 0A 00 ]
	35,168 - 35,251 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,252 - 35,275 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,276 - 35,279 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list)
	35,280 - 35,344 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 DC E2 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,345 - 35,348 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	35,349 - 35,351 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ EC 0A 00 ]
	35,352 - 35,436 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,437 - 35,440 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	35,441 - 35,443 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ EC 0A 00 ]
	35,444 - 35,527 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,528 - 35,551 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,552 - 35,555 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	35,556 - 35,620 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 38 05 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,621 - 35,624 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	35,625 - 35,627 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ EC 0A 00 ]
	35,628 - 35,712 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,713 - 35,716 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	35,717 - 35,719 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ EB 0A 00 ]
	35,720 - 35,803 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,804 - 35,821 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,822 - 35,826 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 ]
	35,827 - 35,828 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	35,829 - 35,832 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	35,833 - 35,835 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ 00 00 00 ]
	35,836 - 35,896 [ERROR] Unread bytes (non-zero) [ 44 28 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,897 - 35,900 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	35,901 - 35,903 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ EB 0A 00 ]
	35,904 - 35,988 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,989 - 35,992 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	35,993 - 35,995 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ EB 0A 00 ]
	35,996 - 36,079 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,080 - 36,103 anAnimationDesc.anAnimation (frameCount = 20; sectionFrameCount = 20)
	36,104 - 36,107 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list)
	36,108 - 36,172 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 60 48 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,173 - 36,176 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list)
	36,177 - 36,179 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ EA 0A 00 ]
	36,180 - 42,941 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	42,942 - 43,239 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 89)
	43,218 - 43,411 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 229)
	43,240 - 43,243 anAnimationDesc.anAnimation [ads_out_anim_alt1] (unused empty data structure at the end of the list)
	43,244 - 43,411 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 11 0E 00 00 00 00 10 00 00 02 00 40 AB 45 00 00 10 ... ]
	43,412 - 43,415 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list)
	43,416 - 43,953 [ERROR] Unread bytes (non-zero) [ 21 C2 F4 C1 01 10 19 1E 01 10 AA 00 01 10 5E 00 00 01 80 3B 14 ... ]
	43,954 - 43,955 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	43,956 - 43,959 anAnimationDesc.anAnimation [ads_in_onehanded_anim_alt1] (unused empty data structure at the end of the list)
	43,960 - 44,229 [ERROR] Unread bytes (non-zero) [ 00 3C 20 00 00 00 00 00 00 00 20 0E 00 00 00 00 10 00 00 46 A0 ... ]
	44,230 - 44,671 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 47)
	44,672 - 44,675 anAnimationDesc.anAnimation [ads_out_onehanded_anim_alt2] (unused empty data structure at the end of the list)
	44,676 - 46,069 [ERROR] Unread bytes (non-zero) [ 60 1F 34 1F 3A 20 A6 21 D2 1F 61 1C B8 1A B6 1B 1B 1D D7 1D 29 ... ]
	46,070 - 46,071 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	46,072 - 46,253 [ERROR] Unread bytes (non-zero) [ 04 00 00 3C 00 3C 00 3C 86 00 00 00 10 10 0B E4 A6 E2 67 E2 A6 ... ]
	46,254 - 46,511 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 59)
	46,512 - 46,529 [ERROR] Unread bytes (non-zero) [ 19 1E 01 10 AA 00 01 10 5E 00 00 01 80 3B 14 08 00 00 ]
	46,530 - 46,531 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	46,532 - 47,081 [ERROR] Unread bytes (non-zero) [ 3A 00 5C 00 00 00 76 00 7A 00 7E 00 00 3C 00 3C 00 3C 92 00 00 ... ]
	47,082 - 47,083 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	47,084 - 47,087 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list)
	47,088 - 47,265 [ERROR] Unread bytes (non-zero) [ 22 0E 00 00 85 31 2F 9C 9B 02 88 2D D3 A7 88 B1 BA B8 00 3C 00 ... ]
	47,266 - 47,445 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 46)
	47,446 - 47,449 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list)
	47,450 - 47,451 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ 3A 00 ]
	47,452 - 48,093 [ERROR] Unread bytes (non-zero) [ 00 00 3E 00 00 3C 00 3C 00 3C 52 00 00 00 01 10 60 FF 10 10 E7 ... ]
	48,094 - 48,259 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 132)
	48,260 - 48,263 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list)
	48,264 - 48,369 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 3A 0E 00 00 54 EF 0C 3F 34 3E EC 0D D0 27 88 ... ]
	48,370 - 48,419 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 99)
	48,420 - 48,423 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list)
	48,424 - 645,159 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 3F 0E 00 00 DA 20 CF 4D 0A 2A 5C 69 54 4C 20 ... ]
	645,160 - 682,511 theMdlFileData.theSequenceDescs 161
	682,512 - 682,867 [ref] aSeqDesc.theBoneWeights 89
	682,868 - 682,869 [ref] aSeqDesc.theAnimDescIndexes 1
	682,870 - 682,871 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	682,872 - 682,887 [walk_seq] aSeqDesc.thePoseKeys 4
	682,888 - 682,895 [walk_seq] aSeqDesc.theAnimDescIndexes 4
	682,896 - 682,911 [walk_seq_nocam] aSeqDesc.thePoseKeys 4
	682,912 - 682,919 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4
	682,920 - 682,931 [attack_stand_manual_seq] aSeqDesc.thePoseKeys 3
	682,932 - 683,091 [attack_stand_manual_seq] aSeqDesc.theEvents 2
	683,092 - 683,095 [attack_stand_manual_seq] aSeqDesc.theAnimDescIndexes 2
	683,096 - 683,107 [attack_stand_manual_seq_alt1] aSeqDesc.thePoseKeys 3
	683,108 - 683,267 [attack_stand_manual_seq_alt1] aSeqDesc.theEvents 2
	683,268 - 683,271 [attack_stand_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	683,272 - 683,283 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3
	683,284 - 683,443 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2
	683,444 - 683,447 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2
	683,448 - 683,451 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1
	683,452 - 683,455 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	683,456 - 683,467 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3
	683,468 - 683,627 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2
	683,628 - 683,631 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2
	683,632 - 683,635 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1
	683,636 - 683,639 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	683,640 - 683,651 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.thePoseKeys 3
	683,652 - 683,811 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theEvents 2
	683,812 - 683,815 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	683,816 - 683,819 [attack_onehanded_slide_manual_seq_alt1] aSeqDesc.theActivityModifiers 1
	683,820 - 683,823 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	683,824 - 683,835 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.thePoseKeys 3
	683,836 - 683,995 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theEvents 2
	683,996 - 683,999 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	684,000 - 684,003 [attack_onehanded_crouch_manual_seq_alt1] aSeqDesc.theActivityModifiers 1
	684,004 - 684,007 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	684,008 - 685,687 [reload_seq] aSeqDesc.theEvents 21
	685,688 - 685,711 [reload_seq] aSeqDesc.theAutoLayers 1
	685,712 - 685,713 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	685,714 - 685,715 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	685,716 - 686,835 [reload_late1_seq] aSeqDesc.theEvents 14
	686,836 - 686,859 [reload_late1_seq] aSeqDesc.theAutoLayers 1
	686,860 - 686,861 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	686,862 - 686,863 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	686,864 - 689,023 [reload_empty_seq] aSeqDesc.theEvents 27
	689,024 - 689,047 [reload_empty_seq] aSeqDesc.theAutoLayers 1
	689,048 - 689,049 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	689,050 - 689,051 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	689,052 - 690,731 [reload_empty_late1_seq] aSeqDesc.theEvents 21
	690,732 - 690,755 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1
	690,756 - 690,757 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	690,758 - 690,759 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	690,760 - 691,559 [reload_empty_late2_seq] aSeqDesc.theEvents 10
	691,560 - 691,583 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1
	691,584 - 691,585 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	691,586 - 691,587 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	691,588 - 693,267 [reload_onehanded_seq] aSeqDesc.theEvents 21
	693,268 - 693,291 [reload_onehanded_seq] aSeqDesc.theAutoLayers 1
	693,292 - 693,293 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	693,294 - 693,295 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	693,296 - 694,415 [reload_onehanded_late1_seq] aSeqDesc.theEvents 14
	694,416 - 694,439 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	694,440 - 694,441 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	694,442 - 694,443 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	694,444 - 696,603 [reload_empty_onehanded_seq] aSeqDesc.theEvents 27
	696,604 - 696,627 [reload_empty_onehanded_seq] aSeqDesc.theAutoLayers 1
	696,628 - 696,629 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	696,630 - 696,631 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	696,632 - 698,311 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 21
	698,312 - 698,335 [reload_empty_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	698,336 - 698,337 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	698,338 - 698,339 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	698,340 - 699,139 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 10
	699,140 - 699,163 [reload_empty_onehanded_late2_seq] aSeqDesc.theAutoLayers 1
	699,164 - 699,165 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1
	699,166 - 699,167 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	699,168 - 700,847 [reload_crouch_seq] aSeqDesc.theEvents 21
	700,848 - 700,871 [reload_crouch_seq] aSeqDesc.theAutoLayers 1
	700,872 - 700,873 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	700,874 - 700,875 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	700,876 - 700,879 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1
	700,880 - 700,883 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	700,884 - 702,003 [reload_late1_crouch_seq] aSeqDesc.theEvents 14
	702,004 - 702,027 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	702,028 - 702,029 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	702,030 - 702,031 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	702,032 - 702,035 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	702,036 - 702,039 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	702,040 - 704,199 [reload_empty_crouch_seq] aSeqDesc.theEvents 27
	704,200 - 704,223 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1
	704,224 - 704,225 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	704,226 - 704,227 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	704,228 - 704,231 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1
	704,232 - 704,235 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	704,236 - 705,915 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 21
	705,916 - 705,939 [reload_empty_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	705,940 - 705,941 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	705,942 - 705,943 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	705,944 - 705,947 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	705,948 - 705,951 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	705,952 - 706,751 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 10
	706,752 - 706,775 [reload_empty_late2_crouch_seq] aSeqDesc.theAutoLayers 1
	706,776 - 706,777 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	706,778 - 706,779 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	706,780 - 706,783 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	706,784 - 706,787 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	706,788 - 708,467 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 21
	708,468 - 708,469 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	708,470 - 708,471 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	708,472 - 708,475 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	708,476 - 708,479 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	708,480 - 709,599 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 14
	709,600 - 709,601 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	709,602 - 709,603 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	709,604 - 709,607 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	709,608 - 709,611 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	709,612 - 711,771 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 27
	711,772 - 711,773 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	711,774 - 711,775 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	711,776 - 711,779 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	711,780 - 711,783 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	711,784 - 713,463 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 21
	713,464 - 713,465 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	713,466 - 713,467 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	713,468 - 713,471 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	713,472 - 713,475 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	713,476 - 714,275 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 10
	714,276 - 714,277 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	714,278 - 714,279 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	714,280 - 714,283 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	714,284 - 714,287 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	714,288 - 715,007 [drawfirst_seq] aSeqDesc.theEvents 9
	715,008 - 715,031 [drawfirst_seq] aSeqDesc.theAutoLayers 1
	715,032 - 715,033 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1
	715,034 - 715,035 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	715,036 - 715,755 [drawfirst_crouch_seq] aSeqDesc.theEvents 9
	715,756 - 715,779 [drawfirst_crouch_seq] aSeqDesc.theAutoLayers 1
	715,780 - 715,781 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	715,782 - 715,783 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	715,784 - 715,787 [drawfirst_crouch_seq] aSeqDesc.theActivityModifiers 1
	715,788 - 715,791 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	715,792 - 715,951 [draw_seq] aSeqDesc.theEvents 2
	715,952 - 715,975 [draw_seq] aSeqDesc.theAutoLayers 1
	715,976 - 715,977 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	715,978 - 715,979 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	715,980 - 716,139 [draw_onehanded_seq] aSeqDesc.theEvents 2
	716,140 - 716,163 [draw_onehanded_seq] aSeqDesc.theAutoLayers 1
	716,164 - 716,165 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	716,166 - 716,167 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	716,168 - 716,327 [draw_crouch_seq] aSeqDesc.theEvents 2
	716,328 - 716,351 [draw_crouch_seq] aSeqDesc.theAutoLayers 1
	716,352 - 716,353 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	716,354 - 716,355 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	716,356 - 716,359 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1
	716,360 - 716,363 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	716,364 - 716,683 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 4
	716,684 - 716,707 [draw_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	716,708 - 716,709 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	716,710 - 716,711 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	716,712 - 716,715 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	716,716 - 716,719 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	716,720 - 716,799 [holster_seq] aSeqDesc.theEvents 1
	716,800 - 716,823 [holster_seq] aSeqDesc.theAutoLayers 1
	716,824 - 716,825 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	716,826 - 716,827 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	716,828 - 716,907 [holster_onehanded_seq] aSeqDesc.theEvents 1
	716,908 - 716,931 [holster_onehanded_seq] aSeqDesc.theAutoLayers 1
	716,932 - 716,933 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	716,934 - 716,935 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	716,936 - 717,095 [raise_seq] aSeqDesc.theEvents 2
	717,096 - 717,119 [raise_seq] aSeqDesc.theAutoLayers 1
	717,120 - 717,121 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	717,122 - 717,123 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	717,124 - 717,283 [raise_onehanded_seq] aSeqDesc.theEvents 2
	717,284 - 717,307 [raise_onehanded_seq] aSeqDesc.theAutoLayers 1
	717,308 - 717,309 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	717,310 - 717,311 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	717,312 - 717,471 [raise_frommelee_seq] aSeqDesc.theEvents 2
	717,472 - 717,495 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	717,496 - 717,497 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	717,498 - 717,499 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	717,500 - 717,659 [raise_crouch_seq] aSeqDesc.theEvents 2
	717,660 - 717,683 [raise_crouch_seq] aSeqDesc.theAutoLayers 1
	717,684 - 717,685 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	717,686 - 717,687 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	717,688 - 717,691 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1
	717,692 - 717,695 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	717,696 - 717,855 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2
	717,856 - 717,879 [raise_onehanded_crouch_seq] aSeqDesc.theAutoLayers 1
	717,880 - 717,881 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	717,882 - 717,883 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	717,884 - 717,887 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	717,888 - 717,891 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	717,892 - 718,051 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2
	718,052 - 718,075 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1
	718,076 - 718,077 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	718,078 - 718,079 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	718,080 - 718,083 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1
	718,084 - 718,087 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	718,088 - 718,247 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2
	718,248 - 718,271 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1
	718,272 - 718,273 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1
	718,274 - 718,275 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	718,276 - 718,279 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1
	718,280 - 718,283 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	718,284 - 718,363 [lower_seq] aSeqDesc.theEvents 1
	718,364 - 718,387 [lower_seq] aSeqDesc.theAutoLayers 1
	718,388 - 718,389 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	718,390 - 718,391 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	718,392 - 718,471 [lower_onehanded_seq] aSeqDesc.theEvents 1
	718,472 - 718,495 [lower_onehanded_seq] aSeqDesc.theAutoLayers 1
	718,496 - 718,497 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	718,498 - 718,499 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	718,500 - 718,501 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	718,502 - 718,503 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	718,504 - 718,663 [sprintraise_seq] aSeqDesc.theEvents 2
	718,664 - 718,687 [sprintraise_seq] aSeqDesc.theAutoLayers 1
	718,688 - 718,689 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	718,690 - 718,691 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	718,692 - 718,851 [sprintraise_seq_regrip] aSeqDesc.theEvents 2
	718,852 - 718,875 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1
	718,876 - 718,877 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1
	718,878 - 718,879 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	718,880 - 719,039 [sprintraise_seq_air] aSeqDesc.theEvents 2
	719,040 - 719,041 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	719,042 - 719,043 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,044 - 719,047 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	719,048 - 719,051 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	719,052 - 719,131 [sprintdraw_seq] aSeqDesc.theEvents 1
	719,132 - 719,133 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	719,134 - 719,135 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,136 - 719,215 [sprintholster_seq] aSeqDesc.theEvents 1
	719,216 - 719,217 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	719,218 - 719,219 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,220 - 719,221 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	719,222 - 719,223 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,224 - 719,383 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2
	719,384 - 719,385 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	719,386 - 719,387 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,388 - 719,467 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1
	719,468 - 719,469 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	719,470 - 719,471 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,472 - 719,551 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1
	719,552 - 719,553 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	719,554 - 719,555 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,556 - 719,715 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2
	719,716 - 719,717 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	719,718 - 719,719 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,720 - 719,723 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	719,724 - 719,727 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	719,728 - 719,729 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	719,730 - 719,731 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,732 - 719,733 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	719,734 - 719,735 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,736 - 719,739 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1
	719,740 - 719,743 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	719,744 - 719,745 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1
	719,746 - 719,747 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,748 - 719,751 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1
	719,752 - 719,755 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	719,756 - 719,779 [ads_out_seq] aSeqDesc.theAutoLayers 1
	719,780 - 719,781 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	719,782 - 719,783 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,784 - 719,785 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	719,786 - 719,787 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,788 - 719,791 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1
	719,792 - 719,795 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	719,796 - 719,797 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1
	719,798 - 719,799 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,800 - 719,807 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2
	719,808 - 719,815 [ERROR] Unread bytes (non-zero) [ 52 7D 00 00 01 00 00 00 ]
	719,816 - 719,817 [ads_in_seq_alt1] aSeqDesc.theAnimDescIndexes 1
	719,818 - 719,819 [ads_in_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,820 - 719,821 [ads_in_crouch_alt1_seq] aSeqDesc.theAnimDescIndexes 1
	719,822 - 719,823 [ads_in_crouch_alt1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,824 - 719,827 [ads_in_crouch_alt1_seq] aSeqDesc.theActivityModifiers 1
	719,828 - 719,831 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	719,832 - 719,833 [ads_in_seq_alt1_air] aSeqDesc.theAnimDescIndexes 1
	719,834 - 719,835 [ads_in_seq_alt1_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,836 - 719,839 [ads_in_seq_alt1_air] aSeqDesc.theActivityModifiers 1
	719,840 - 719,843 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	719,844 - 719,867 [ads_out_seq_alt1] aSeqDesc.theAutoLayers 1
	719,868 - 719,869 [ads_out_seq_alt1] aSeqDesc.theAnimDescIndexes 1
	719,870 - 719,871 [ads_out_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,872 - 719,873 [ads_out_crouch_alt1_seq] aSeqDesc.theAnimDescIndexes 1
	719,874 - 719,875 [ads_out_crouch_alt1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,876 - 719,879 [ads_out_crouch_alt1_seq] aSeqDesc.theActivityModifiers 1
	719,880 - 719,883 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	719,884 - 719,885 [ads_out_seq_alt1_air] aSeqDesc.theAnimDescIndexes 1
	719,886 - 719,887 [ads_out_seq_alt1_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,888 - 719,895 [ads_out_seq_alt1_air] aSeqDesc.theActivityModifiers 2
	719,896 - 719,903 [ERROR] Unread bytes (non-zero) [ FA 7C 00 00 01 00 00 00 ]
	719,904 - 719,905 [ads_in_seq_alt2] aSeqDesc.theAnimDescIndexes 1
	719,906 - 719,907 [ads_in_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,908 - 719,909 [ads_in_crouch_alt2_seq] aSeqDesc.theAnimDescIndexes 1
	719,910 - 719,911 [ads_in_crouch_alt2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,912 - 719,915 [ads_in_crouch_alt2_seq] aSeqDesc.theActivityModifiers 1
	719,916 - 719,919 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	719,920 - 719,921 [ads_in_seq_alt2_air] aSeqDesc.theAnimDescIndexes 1
	719,922 - 719,923 [ads_in_seq_alt2_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,924 - 719,927 [ads_in_seq_alt2_air] aSeqDesc.theActivityModifiers 1
	719,928 - 719,931 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	719,932 - 719,955 [ads_out_seq_alt2] aSeqDesc.theAutoLayers 1
	719,956 - 719,957 [ads_out_seq_alt2] aSeqDesc.theAnimDescIndexes 1
	719,958 - 719,959 [ads_out_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,960 - 719,961 [ads_out_crouch_alt2_seq] aSeqDesc.theAnimDescIndexes 1
	719,962 - 719,963 [ads_out_crouch_alt2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,964 - 719,967 [ads_out_crouch_alt2_seq] aSeqDesc.theActivityModifiers 1
	719,968 - 719,971 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	719,972 - 719,973 [ads_out_seq_alt2_air] aSeqDesc.theAnimDescIndexes 1
	719,974 - 719,975 [ads_out_seq_alt2_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,976 - 719,983 [ads_out_seq_alt2_air] aSeqDesc.theActivityModifiers 2
	719,984 - 719,991 [ERROR] Unread bytes (non-zero) [ A2 7C 00 00 01 00 00 00 ]
	719,992 - 719,993 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	719,994 - 719,995 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	719,996 - 719,997 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	719,998 - 719,999 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,000 - 720,003 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	720,004 - 720,007 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	720,008 - 720,009 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1
	720,010 - 720,011 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,012 - 720,015 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1
	720,016 - 720,019 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	720,020 - 720,021 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	720,022 - 720,023 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,024 - 720,025 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	720,026 - 720,027 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,028 - 720,035 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2
	720,036 - 720,043 [ERROR] Unread bytes (non-zero) [ CF 86 00 00 01 00 00 00 ]
	720,044 - 720,045 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1
	720,046 - 720,047 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,048 - 720,055 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2
	720,056 - 720,063 [ERROR] Unread bytes (non-zero) [ 2F 7C 00 00 01 00 00 00 ]
	720,064 - 720,065 [ads_in_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes 1
	720,066 - 720,067 [ads_in_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,068 - 720,069 [ads_in_onehanded_seq_alt1_sliding] aSeqDesc.theAnimDescIndexes 1
	720,070 - 720,071 [ads_in_onehanded_seq_alt1_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,072 - 720,075 [ads_in_onehanded_seq_alt1_sliding] aSeqDesc.theActivityModifiers 1
	720,076 - 720,079 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	720,080 - 720,081 [ads_in_onehanded_seq_alt1_air] aSeqDesc.theAnimDescIndexes 1
	720,082 - 720,083 [ads_in_onehanded_seq_alt1_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,084 - 720,087 [ads_in_onehanded_seq_alt1_air] aSeqDesc.theActivityModifiers 1
	720,088 - 720,091 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	720,092 - 720,093 [ads_out_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes 1
	720,094 - 720,095 [ads_out_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,096 - 720,097 [ads_out_onehanded_seq_alt1_sliding] aSeqDesc.theAnimDescIndexes 1
	720,098 - 720,099 [ads_out_onehanded_seq_alt1_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,100 - 720,107 [ads_out_onehanded_seq_alt1_sliding] aSeqDesc.theActivityModifiers 2
	720,108 - 720,115 [ERROR] Unread bytes (non-zero) [ 87 86 00 00 01 00 00 00 ]
	720,116 - 720,117 [ads_out_onehanded_seq_alt1_wallrun] aSeqDesc.theAnimDescIndexes 1
	720,118 - 720,119 [ads_out_onehanded_seq_alt1_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,120 - 720,127 [ads_out_onehanded_seq_alt1_wallrun] aSeqDesc.theActivityModifiers 2
	720,128 - 720,135 [ERROR] Unread bytes (non-zero) [ E7 7B 00 00 01 00 00 00 ]
	720,136 - 720,137 [ads_in_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes 1
	720,138 - 720,139 [ads_in_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,140 - 720,141 [ads_in_onehanded_seq_alt2_sliding] aSeqDesc.theAnimDescIndexes 1
	720,142 - 720,143 [ads_in_onehanded_seq_alt2_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,144 - 720,147 [ads_in_onehanded_seq_alt2_sliding] aSeqDesc.theActivityModifiers 1
	720,148 - 720,151 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	720,152 - 720,153 [ads_in_onehanded_seq_alt2_air] aSeqDesc.theAnimDescIndexes 1
	720,154 - 720,155 [ads_in_onehanded_seq_alt2_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,156 - 720,159 [ads_in_onehanded_seq_alt2_air] aSeqDesc.theActivityModifiers 1
	720,160 - 720,163 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	720,164 - 720,165 [ads_out_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes 1
	720,166 - 720,167 [ads_out_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,168 - 720,169 [ads_out_onehanded_seq_alt2_sliding] aSeqDesc.theAnimDescIndexes 1
	720,170 - 720,171 [ads_out_onehanded_seq_alt2_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,172 - 720,179 [ads_out_onehanded_seq_alt2_sliding] aSeqDesc.theActivityModifiers 2
	720,180 - 720,187 [ERROR] Unread bytes (non-zero) [ 3F 86 00 00 01 00 00 00 ]
	720,188 - 720,189 [ads_out_onehanded_seq_alt2_wallrun] aSeqDesc.theAnimDescIndexes 1
	720,190 - 720,191 [ads_out_onehanded_seq_alt2_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,192 - 720,199 [ads_out_onehanded_seq_alt2_wallrun] aSeqDesc.theActivityModifiers 2
	720,200 - 720,207 [ERROR] Unread bytes (non-zero) [ 9F 7B 00 00 01 00 00 00 ]
	720,208 - 720,219 [run_layer] aSeqDesc.thePoseKeys 3
	720,220 - 720,223 [run_layer] aSeqDesc.theAnimDescIndexes 2
	720,224 - 720,225 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	720,226 - 720,227 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,228 - 720,239 [optic_layer] aSeqDesc.thePoseKeys 3
	720,240 - 720,595 [optic_layer] aSeqDesc.theBoneWeights 89
	720,596 - 720,599 [optic_layer] aSeqDesc.theAnimDescIndexes 2
	720,600 - 720,955 [wind_loop_layer] aSeqDesc.theBoneWeights 89
	720,956 - 720,957 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	720,958 - 720,959 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,960 - 720,961 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	720,962 - 720,963 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	720,964 - 720,975 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	720,976 - 720,979 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	720,980 - 720,991 [idle_seq] aSeqDesc.thePoseKeys 3
	720,992 - 721,347 [idle_seq] aSeqDesc.theBoneWeights 89
	721,348 - 721,351 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	721,352 - 721,363 [idle_seq_air] aSeqDesc.thePoseKeys 3
	721,364 - 721,367 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	721,368 - 721,375 [idle_seq_air] aSeqDesc.theActivityModifiers 2
	721,376 - 721,383 [ERROR] Unread bytes (non-zero) [ 32 77 00 00 01 00 00 00 ]
	721,384 - 721,395 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3
	721,396 - 721,399 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2
	721,400 - 721,403 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1
	721,404 - 721,407 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	721,408 - 721,419 [idle_seq_crouch] aSeqDesc.thePoseKeys 3
	721,420 - 721,423 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2
	721,424 - 721,431 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2
	721,432 - 721,439 [ERROR] Unread bytes (non-zero) [ 99 7D 00 00 01 00 00 00 ]
	721,440 - 721,451 [idle_seq_alt1] aSeqDesc.thePoseKeys 3
	721,452 - 721,455 [idle_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	721,456 - 721,467 [idle_seq_alt1_air] aSeqDesc.thePoseKeys 3
	721,468 - 721,471 [idle_seq_alt1_air] aSeqDesc.theAnimDescIndexes 2
	721,472 - 721,479 [idle_seq_alt1_air] aSeqDesc.theActivityModifiers 2
	721,480 - 721,487 [ERROR] Unread bytes (non-zero) [ CA 76 00 00 01 00 00 00 ]
	721,488 - 721,499 [idle_seq_alt1_crouch_air] aSeqDesc.thePoseKeys 3
	721,500 - 721,503 [idle_seq_alt1_crouch_air] aSeqDesc.theAnimDescIndexes 2
	721,504 - 721,507 [idle_seq_alt1_crouch_air] aSeqDesc.theActivityModifiers 1
	721,508 - 721,511 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	721,512 - 721,523 [idle_seq_alt1_crouch] aSeqDesc.thePoseKeys 3
	721,524 - 721,527 [idle_seq_alt1_crouch] aSeqDesc.theAnimDescIndexes 2
	721,528 - 721,535 [idle_seq_alt1_crouch] aSeqDesc.theActivityModifiers 2
	721,536 - 721,543 [ERROR] Unread bytes (non-zero) [ 31 7D 00 00 01 00 00 00 ]
	721,544 - 721,555 [idle_seq_alt2] aSeqDesc.thePoseKeys 3
	721,556 - 721,559 [idle_seq_alt2] aSeqDesc.theAnimDescIndexes 2
	721,560 - 721,571 [idle_seq_alt2_air] aSeqDesc.thePoseKeys 3
	721,572 - 721,575 [idle_seq_alt2_air] aSeqDesc.theAnimDescIndexes 2
	721,576 - 721,583 [idle_seq_alt2_air] aSeqDesc.theActivityModifiers 2
	721,584 - 721,591 [ERROR] Unread bytes (non-zero) [ 62 76 00 00 01 00 00 00 ]
	721,592 - 721,603 [idle_seq_alt2_crouch_air] aSeqDesc.thePoseKeys 3
	721,604 - 721,607 [idle_seq_alt2_crouch_air] aSeqDesc.theAnimDescIndexes 2
	721,608 - 721,611 [idle_seq_alt2_crouch_air] aSeqDesc.theActivityModifiers 1
	721,612 - 721,615 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	721,616 - 721,627 [idle_seq_alt2_crouch] aSeqDesc.thePoseKeys 3
	721,628 - 721,631 [idle_seq_alt2_crouch] aSeqDesc.theAnimDescIndexes 2
	721,632 - 721,639 [idle_seq_alt2_crouch] aSeqDesc.theActivityModifiers 2
	721,640 - 721,647 [ERROR] Unread bytes (non-zero) [ C9 7C 00 00 01 00 00 00 ]
	721,648 - 721,659 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	721,660 - 721,663 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	721,664 - 721,675 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3
	721,676 - 721,679 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2
	721,680 - 721,687 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2
	721,688 - 721,695 [ERROR] Unread bytes (non-zero) [ 99 7C 00 00 00 00 00 00 ]
	721,696 - 721,707 [idle_onehanded_seq_alt1] aSeqDesc.thePoseKeys 3
	721,708 - 721,711 [idle_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	721,712 - 721,723 [idle_onehanded_seq_air_alt1] aSeqDesc.thePoseKeys 3
	721,724 - 721,727 [idle_onehanded_seq_air_alt1] aSeqDesc.theAnimDescIndexes 2
	721,728 - 721,735 [idle_onehanded_seq_air_alt1] aSeqDesc.theActivityModifiers 2
	721,736 - 721,743 [ERROR] Unread bytes (non-zero) [ 69 7C 00 00 00 00 00 00 ]
	721,744 - 721,755 [idle_onehanded_seq_alt2] aSeqDesc.thePoseKeys 3
	721,756 - 721,759 [idle_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes 2
	721,760 - 721,771 [idle_onehanded_seq_air_alt2] aSeqDesc.thePoseKeys 3
	721,772 - 721,775 [idle_onehanded_seq_air_alt2] aSeqDesc.theAnimDescIndexes 2
	721,776 - 721,783 [idle_onehanded_seq_air_alt2] aSeqDesc.theActivityModifiers 2
	721,784 - 721,791 [ERROR] Unread bytes (non-zero) [ 39 7C 00 00 00 00 00 00 ]
	721,792 - 721,803 [attack_seq] aSeqDesc.thePoseKeys 3
	721,804 - 721,963 [attack_seq] aSeqDesc.theEvents 2
	721,964 - 721,987 [attack_seq] aSeqDesc.theAutoLayers 1
	721,988 - 721,991 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	721,992 - 722,003 [attack_seq_regrip] aSeqDesc.thePoseKeys 3
	722,004 - 722,163 [attack_seq_regrip] aSeqDesc.theEvents 2
	722,164 - 722,187 [attack_seq_regrip] aSeqDesc.theAutoLayers 1
	722,188 - 722,191 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2
	722,192 - 722,203 [attack_seq_alt1] aSeqDesc.thePoseKeys 3
	722,204 - 722,363 [attack_seq_alt1] aSeqDesc.theEvents 2
	722,364 - 722,387 [attack_seq_alt1] aSeqDesc.theAutoLayers 1
	722,388 - 722,391 [attack_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	722,392 - 722,403 [attack_seq_regrip_alt1] aSeqDesc.thePoseKeys 3
	722,404 - 722,563 [attack_seq_regrip_alt1] aSeqDesc.theEvents 2
	722,564 - 722,587 [attack_seq_regrip_alt1] aSeqDesc.theAutoLayers 1
	722,588 - 722,591 [attack_seq_regrip_alt1] aSeqDesc.theAnimDescIndexes 2
	722,592 - 722,603 [attack_seq_alt2] aSeqDesc.thePoseKeys 3
	722,604 - 722,763 [attack_seq_alt2] aSeqDesc.theEvents 2
	722,764 - 722,787 [attack_seq_alt2] aSeqDesc.theAutoLayers 1
	722,788 - 722,791 [attack_seq_alt2] aSeqDesc.theAnimDescIndexes 2
	722,792 - 722,803 [attack_seq_regrip_alt2] aSeqDesc.thePoseKeys 3
	722,804 - 722,963 [attack_seq_regrip_alt2] aSeqDesc.theEvents 2
	722,964 - 722,987 [attack_seq_regrip_alt2] aSeqDesc.theAutoLayers 1
	722,988 - 722,991 [attack_seq_regrip_alt2] aSeqDesc.theAnimDescIndexes 2
	722,992 - 723,003 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	723,004 - 723,163 [attack_onehanded_seq] aSeqDesc.theEvents 2
	723,164 - 723,187 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1
	723,188 - 723,191 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	723,192 - 723,203 [attack_onehanded_seq_sliding] aSeqDesc.thePoseKeys 3
	723,204 - 723,363 [attack_onehanded_seq_sliding] aSeqDesc.theEvents 2
	723,364 - 723,367 [attack_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 2
	723,368 - 723,371 [attack_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	723,372 - 723,375 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	723,376 - 723,387 [attack_onehanded_seq_alt1] aSeqDesc.thePoseKeys 3
	723,388 - 723,547 [attack_onehanded_seq_alt1] aSeqDesc.theEvents 2
	723,548 - 723,571 [attack_onehanded_seq_alt1] aSeqDesc.theAutoLayers 1
	723,572 - 723,575 [attack_onehanded_seq_alt1] aSeqDesc.theAnimDescIndexes 2
	723,576 - 723,587 [attack_onehanded_seq_alt1_sliding] aSeqDesc.thePoseKeys 3
	723,588 - 723,747 [attack_onehanded_seq_alt1_sliding] aSeqDesc.theEvents 2
	723,748 - 723,771 [attack_onehanded_seq_alt1_sliding] aSeqDesc.theAutoLayers 1
	723,772 - 723,775 [attack_onehanded_seq_alt1_sliding] aSeqDesc.theAnimDescIndexes 2
	723,776 - 723,779 [attack_onehanded_seq_alt1_sliding] aSeqDesc.theActivityModifiers 1
	723,780 - 723,783 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	723,784 - 723,795 [attack_onehanded_seq_alt2] aSeqDesc.thePoseKeys 3
	723,796 - 723,955 [attack_onehanded_seq_alt2] aSeqDesc.theEvents 2
	723,956 - 723,979 [attack_onehanded_seq_alt2] aSeqDesc.theAutoLayers 1
	723,980 - 723,983 [attack_onehanded_seq_alt2] aSeqDesc.theAnimDescIndexes 2
	723,984 - 723,995 [attack_onehanded_seq_alt2_sliding] aSeqDesc.thePoseKeys 3
	723,996 - 724,155 [attack_onehanded_seq_alt2_sliding] aSeqDesc.theEvents 2
	724,156 - 724,179 [attack_onehanded_seq_alt2_sliding] aSeqDesc.theAutoLayers 1
	724,180 - 724,183 [attack_onehanded_seq_alt2_sliding] aSeqDesc.theAnimDescIndexes 2
	724,184 - 724,187 [attack_onehanded_seq_alt2_sliding] aSeqDesc.theActivityModifiers 1
	724,188 - 724,191 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	724,192 - 724,203 [idle_check_seq] aSeqDesc.thePoseKeys 3
	724,204 - 724,207 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2
	724,208 - 724,219 [idle_check_seq_12x] aSeqDesc.thePoseKeys 3
	724,220 - 724,223 [idle_check_seq_12x] aSeqDesc.theAnimDescIndexes 2
	724,224 - 724,235 [idle_check_seq_aog] aSeqDesc.thePoseKeys 3
	724,236 - 724,239 [idle_check_seq_aog] aSeqDesc.theAnimDescIndexes 2
	724,240 - 724,251 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3
	724,252 - 724,255 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2
	724,256 - 724,267 [idle_check_crouch_12x_seq] aSeqDesc.thePoseKeys 3
	724,268 - 724,271 [idle_check_crouch_12x_seq] aSeqDesc.theAnimDescIndexes 2
	724,272 - 724,283 [idle_check_crouch_aog_seq] aSeqDesc.thePoseKeys 3
	724,284 - 724,287 [idle_check_crouch_aog_seq] aSeqDesc.theAnimDescIndexes 2
	724,288 - 724,299 [regrip] aSeqDesc.thePoseKeys 3
	724,300 - 724,303 [regrip] aSeqDesc.theAnimDescIndexes 2
	724,304 - 724,315 [regrip_02] aSeqDesc.thePoseKeys 3
	724,316 - 724,319 [regrip_02] aSeqDesc.theAnimDescIndexes 2
	724,320 - 724,331 [regrip_12x] aSeqDesc.thePoseKeys 3
	724,332 - 724,335 [regrip_12x] aSeqDesc.theAnimDescIndexes 2
	724,336 - 724,347 [regrip_12x_02] aSeqDesc.thePoseKeys 3
	724,348 - 724,351 [regrip_12x_02] aSeqDesc.theAnimDescIndexes 2
	724,352 - 724,363 [regrip_aog] aSeqDesc.thePoseKeys 3
	724,364 - 724,367 [regrip_aog] aSeqDesc.theAnimDescIndexes 2
	724,368 - 724,379 [regrip_aog_02] aSeqDesc.thePoseKeys 3
	724,380 - 724,383 [regrip_aog_02] aSeqDesc.theAnimDescIndexes 2
	724,384 - 724,395 [switch_to_jump] aSeqDesc.thePoseKeys 3
	724,396 - 724,399 [switch_to_jump] aSeqDesc.theAnimDescIndexes 2
	724,400 - 724,411 [switch_to_land] aSeqDesc.thePoseKeys 3
	724,412 - 724,415 [switch_to_land] aSeqDesc.theAnimDescIndexes 2
	724,416 - 724,427 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3
	724,428 - 724,431 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	724,432 - 724,443 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3
	724,444 - 724,447 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	724,448 - 724,449 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	724,450 - 724,451 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	724,452 - 724,453 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	724,454 - 724,455 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	724,456 - 724,457 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	724,458 - 724,459 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	724,460 - 724,461 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	724,462 - 724,463 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	724,464 - 724,475 [switch_to_jump_12x] aSeqDesc.thePoseKeys 3
	724,476 - 724,479 [switch_to_jump_12x] aSeqDesc.theAnimDescIndexes 2
	724,480 - 724,491 [switch_to_land_12x] aSeqDesc.thePoseKeys 3
	724,492 - 724,495 [switch_to_land_12x] aSeqDesc.theAnimDescIndexes 2
	724,496 - 724,507 [switch_to_jump_12x_crouch] aSeqDesc.thePoseKeys 3
	724,508 - 724,511 [switch_to_jump_12x_crouch] aSeqDesc.theAnimDescIndexes 2
	724,512 - 724,523 [switch_to_land_12x_crouch] aSeqDesc.thePoseKeys 3
	724,524 - 724,527 [switch_to_land_12x_crouch] aSeqDesc.theAnimDescIndexes 2
	724,528 - 724,529 [switch_to_onehanded_jump_holo] aSeqDesc.theAnimDescIndexes 1
	724,530 - 724,531 [switch_to_onehanded_jump_holo] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	724,532 - 724,533 [switch_to_onehanded_land_holo] aSeqDesc.theAnimDescIndexes 1
	724,534 - 724,535 [switch_to_onehanded_land_holo] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	724,536 - 724,547 [switch_to_jump_aog] aSeqDesc.thePoseKeys 3
	724,548 - 724,551 [switch_to_jump_aog] aSeqDesc.theAnimDescIndexes 2
	724,552 - 724,563 [switch_to_land_aog] aSeqDesc.thePoseKeys 3
	724,564 - 724,567 [switch_to_land_aog] aSeqDesc.theAnimDescIndexes 2
	724,568 - 724,579 [switch_to_jump_aog_crouch] aSeqDesc.thePoseKeys 3
	724,580 - 724,583 [switch_to_jump_aog_crouch] aSeqDesc.theAnimDescIndexes 2
	724,584 - 724,595 [switch_to_land_aog_crouch] aSeqDesc.thePoseKeys 3
	724,596 - 724,599 [switch_to_land_aog_crouch] aSeqDesc.theAnimDescIndexes 2
	724,600 - 724,601 [switch_to_onehanded_jump_hcog] aSeqDesc.theAnimDescIndexes 1
	724,602 - 724,603 [switch_to_onehanded_jump_hcog] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	724,604 - 724,605 [switch_to_onehanded_land_hcog] aSeqDesc.theAnimDescIndexes 1
	724,606 - 724,607 [switch_to_onehanded_land_hcog] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	724,608 - 724,675 theMdlFileData.theLocalNodeNames 17
	724,676 - 724,967 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ... ]
	724,968 - 725,079 theMdlFileData.theBodyParts 7
	725,080 - 725,227 aBodyPart.theModels 1
	725,228 - 725,523 aBodyPart.theModels 2
	725,524 - 725,819 aBodyPart.theModels 2
	725,820 - 726,115 aBodyPart.theModels 2
	726,116 - 726,411 aBodyPart.theModels 2
	726,412 - 726,707 aBodyPart.theModels 2
	726,708 - 727,003 aBodyPart.theModels 2
	727,004 - 727,063 [ERROR] Unread bytes (non-zero) [ DF 74 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 D6 ... ]
	727,064 - 727,295 aModel.theMeshes 2
	727,296 - 727,527 aModel.theMeshes 2
	727,528 - 727,643 aModel.theMeshes 1
	727,644 - 727,875 aModel.theMeshes 2
	727,876 - 727,991 aModel.theMeshes 1
	727,992 - 728,107 aModel.theMeshes 1
	728,108 - 728,339 aModel.theMeshes 2
	728,340 - 735,359 [ERROR] Unread bytes (non-zero) [ D0 26 C6 B1 3C 00 00 00 62 5F 9E 2D E4 08 00 00 AF 55 59 98 6C ... ]
	735,360 - 736,107 theMdlFileData.theTextures 17
	736,108 - 736,111 theMdlFileData.theTexturePaths 1
	736,112 - 736,417 theMdlFileData.theSkinFamilies 9
	736,418 - 736,419 theMdlFileData.theSkinFamilies alignment [ 00 00 ]
	736,420 - 747,579 [ERROR] Unread bytes (non-zero) [ 59 00 00 00 40 00 00 00 A4 01 00 00 08 03 00 00 34 07 00 00 C4 ... ]
	747,580 - 747,580 aSeqDesc.theActivityName = ""
	747,581 - 747,620 theNameCopy = "weapons/hemlock_br/ptpov_hemlock_br.mdl"
	747,621 - 747,628 theSurfacePropName = "default"
	747,629 - 747,639 aBone.theName = "jx_c_delta"
	747,640 - 747,648 aBone.theName = "jx_c_pov"
	747,649 - 747,660 aBone.theName = "jx_c_camera"
	747,661 - 747,670 aBone.theName = "def_c_hip"
	747,671 - 747,681 aBone.theName = "jx_c_start"
	747,682 - 747,694 aBone.theName = "def_c_spineA"
	747,695 - 747,707 aBone.theName = "def_c_spineB"
	747,708 - 747,720 aBone.theName = "def_c_spineC"
	747,721 - 747,733 aBone.theName = "ja_c_propGun"
	747,734 - 747,745 aBone.theName = "def_c_neckA"
	747,746 - 747,756 aBone.theName = "jx_c_neckB"
	747,757 - 747,768 aBone.theName = "def_c_neckB"
	747,769 - 747,779 aBone.theName = "def_c_head"
	747,780 - 747,790 aBone.theName = "def_l_clav"
	747,791 - 747,805 aBone.theName = "def_l_shoulder"
	747,806 - 747,825 aBone.theName = "def_l_shoulderTwist"
	747,826 - 747,838 aBone.theName = "def_l_elbowB"
	747,839 - 747,856 aBone.theName = "def_l_shoulderMid"
	747,857 - 747,868 aBone.theName = "def_l_elbow"
	747,869 - 747,882 aBone.theName = "def_l_forearm"
	747,883 - 747,894 aBone.theName = "def_l_wrist"
	747,895 - 747,910 aBone.theName = "def_l_finIndexA"
	747,911 - 747,926 aBone.theName = "def_l_finIndexB"
	747,927 - 747,942 aBone.theName = "def_l_finIndexC"
	747,943 - 747,956 aBone.theName = "def_l_finMidA"
	747,957 - 747,970 aBone.theName = "def_l_finMidB"
	747,971 - 747,984 aBone.theName = "def_l_finMidC"
	747,985 - 748,000 aBone.theName = "def_l_finThumbA"
	748,001 - 748,016 aBone.theName = "def_l_finThumbB"
	748,017 - 748,032 aBone.theName = "def_l_finThumbC"
	748,033 - 748,052 aBone.theName = "def_l_finRingCarpal"
	748,053 - 748,067 aBone.theName = "def_l_finRingA"
	748,068 - 748,082 aBone.theName = "def_l_finRingB"
	748,083 - 748,097 aBone.theName = "def_l_finRingC"
	748,098 - 748,113 aBone.theName = "def_l_finPinkyA"
	748,114 - 748,129 aBone.theName = "def_l_finPinkyB"
	748,130 - 748,145 aBone.theName = "def_l_finPinkyC"
	748,146 - 748,156 aBone.theName = "def_r_clav"
	748,157 - 748,171 aBone.theName = "def_r_shoulder"
	748,172 - 748,191 aBone.theName = "def_r_shoulderTwist"
	748,192 - 748,204 aBone.theName = "def_r_elbowB"
	748,205 - 748,222 aBone.theName = "def_r_shoulderMid"
	748,223 - 748,234 aBone.theName = "def_r_elbow"
	748,235 - 748,248 aBone.theName = "def_r_forearm"
	748,249 - 748,260 aBone.theName = "def_r_wrist"
	748,261 - 748,276 aBone.theName = "def_r_finIndexA"
	748,277 - 748,292 aBone.theName = "def_r_finIndexB"
	748,293 - 748,308 aBone.theName = "def_r_finIndexC"
	748,309 - 748,322 aBone.theName = "def_r_finMidA"
	748,323 - 748,336 aBone.theName = "def_r_finMidB"
	748,337 - 748,350 aBone.theName = "def_r_finMidC"
	748,351 - 748,366 aBone.theName = "def_r_finThumbA"
	748,367 - 748,382 aBone.theName = "def_r_finThumbB"
	748,383 - 748,398 aBone.theName = "def_r_finThumbC"
	748,399 - 748,418 aBone.theName = "def_r_finRingCarpal"
	748,419 - 748,433 aBone.theName = "def_r_finRingA"
	748,434 - 748,448 aBone.theName = "def_r_finRingB"
	748,449 - 748,463 aBone.theName = "def_r_finRingC"
	748,464 - 748,479 aBone.theName = "def_r_finPinkyA"
	748,480 - 748,495 aBone.theName = "def_r_finPinkyB"
	748,496 - 748,511 aBone.theName = "def_r_finPinkyC"
	748,512 - 748,523 aBone.theName = "def_l_thigh"
	748,524 - 748,534 aBone.theName = "def_l_knee"
	748,535 - 748,546 aBone.theName = "def_l_ankle"
	748,547 - 748,557 aBone.theName = "def_l_ball"
	748,558 - 748,569 aBone.theName = "def_l_kneeB"
	748,570 - 748,581 aBone.theName = "def_r_thigh"
	748,582 - 748,592 aBone.theName = "def_r_knee"
	748,593 - 748,604 aBone.theName = "def_r_ankle"
	748,605 - 748,615 aBone.theName = "def_r_ball"
	748,616 - 748,627 aBone.theName = "def_r_kneeB"
	748,628 - 748,641 aBone.theName = "ja_l_propHand"
	748,642 - 748,655 aBone.theName = "ja_r_propHand"
	748,656 - 748,667 aBone.theName = "weapon_bone"
	748,668 - 748,683 aBone.theName = "def_c_proscreen"
	748,684 - 748,701 aBone.theName = "ja_ads_attachment"
	748,702 - 748,712 aBone.theName = "def_c_acgs"
	748,713 - 748,723 aBone.theName = "def_c_base"
	748,724 - 748,733 aBone.theName = "def_c_cro"
	748,734 - 748,745 aBone.theName = "def_release"
	748,746 - 748,760 aBone.theName = "def_front_link"
	748,761 - 748,773 aBone.theName = "def_l_tripod"
	748,774 - 748,786 aBone.theName = "def_r_tripod"
	748,787 - 748,802 aBone.theName = "def_front_cover"
	748,803 - 748,813 aBone.theName = "def_barrel"
	748,814 - 748,826 aBone.theName = "muzzle_flash"
	748,827 - 748,836 aBone.theName = "def_c_aog"
	748,837 - 748,849 aBone.theName = "def_magazine"
	748,850 - 748,869 aBone.theName = "def_magazine_handle"
	748,870 - 748,881 anAttachment.theName = "CAMERA_BASE"
	748,882 - 748,888 anAttachment.theName = "CAMERA"
	748,889 - 748,895 anAttachment.theName = "L_HAND"
	748,896 - 748,902 anAttachment.theName = "R_HAND"
	748,903 - 748,914 anAttachment.theName = "SWAY_ROTATE"
	748,915 - 748,933 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	748,934 - 748,944 anAttachment.theName = "L_BACKHAND"
	748,945 - 748,960 anAttachment.theName = "__illumPosition"
	748,961 - 748,966 anAttachment.theName = "shell"
	748,967 - 748,976 anAttachment.theName = "l_hand_ik"
	748,977 - 748,986 anAttachment.theName = "r_hand_ik"
	748,987 - 748,990 anAttachment.theName = "aog"
	748,991 - 748,995 anAttachment.theName = "acgs"
	748,996 - 748,999 anAttachment.theName = "cro"
	749,000 - 749,009 anAttachment.theName = "AOG_FRONT"
	749,010 - 749,018 anAttachment.theName = "AOG_REAR"
	749,019 - 749,029 anAttachment.theName = "SCR_BL_AOG"
	749,030 - 749,040 anAttachment.theName = "SCR_TR_AOG"
	749,041 - 749,051 anAttachment.theName = "ACGS_FRONT"
	749,052 - 749,061 anAttachment.theName = "ACGS_REAR"
	749,062 - 749,073 anAttachment.theName = "SCR_BL_ACGS"
	749,074 - 749,085 anAttachment.theName = "SCR_TR_ACGS"
	749,086 - 749,095 anAttachment.theName = "CRO_FRONT"
	749,096 - 749,104 anAttachment.theName = "CRO_REAR"
	749,105 - 749,115 anAttachment.theName = "SCR_BL_CRO"
	749,116 - 749,126 anAttachment.theName = "SCR_TR_CRO"
	749,127 - 749,136 anAttachment.theName = "proscreen"
	749,137 - 749,143 anAttachment.theName = "flyout"
	749,144 - 749,155 anAttachment.theName = "MENU_ROTATE"
	749,156 - 749,170 aHitboxSet.theName = "emptyhitboxset"
	749,171 - 749,175 anAnimationDesc.theName = @ref
	749,176 - 749,187 anAnimationDesc.theName = ads_in_anim
	749,188 - 749,200 anAnimationDesc.theName = ads_out_anim
	749,201 - 749,217 anAnimationDesc.theName = ads_in_anim_alt1
	749,218 - 749,235 anAnimationDesc.theName = ads_out_anim_alt1
	749,236 - 749,252 anAnimationDesc.theName = ads_in_anim_alt2
	749,253 - 749,270 anAnimationDesc.theName = ads_out_anim_alt2
	749,271 - 749,288 anAnimationDesc.theName = ads_in_slide_anim
	749,289 - 749,307 anAnimationDesc.theName = ads_out_slide_anim
	749,308 - 749,329 anAnimationDesc.theName = ads_in_12x_slide_anim
	749,330 - 749,352 anAnimationDesc.theName = ads_out_12x_slide_anim
	749,353 - 749,374 anAnimationDesc.theName = ads_in_aog_slide_anim
	749,375 - 749,397 anAnimationDesc.theName = ads_out_aog_slide_anim
	749,398 - 749,419 anAnimationDesc.theName = ads_in_onehanded_anim
	749,420 - 749,442 anAnimationDesc.theName = ads_out_onehanded_anim
	749,443 - 749,469 anAnimationDesc.theName = ads_in_onehanded_anim_alt1
	749,470 - 749,497 anAnimationDesc.theName = ads_out_onehanded_anim_alt1
	749,498 - 749,524 anAnimationDesc.theName = ads_in_onehanded_anim_alt2
	749,525 - 749,552 anAnimationDesc.theName = ads_out_onehanded_anim_alt2
	749,553 - 749,568 anAnimationDesc.theName = run_anim_static
	749,569 - 749,577 anAnimationDesc.theName = run_anim
	749,578 - 749,592 anAnimationDesc.theName = run_anim_layer
	749,593 - 749,609 anAnimationDesc.theName = walk_anim_static
	749,610 - 749,619 anAnimationDesc.theName = walk_anim
	749,620 - 749,633 anAnimationDesc.theName = walk_ads_anim
	749,634 - 749,649 anAnimationDesc.theName = walk_anim_nocam
	749,650 - 749,668 anAnimationDesc.theName = idle_anim_autoplay
	749,669 - 749,691 anAnimationDesc.theName = idle_ads_anim_autoplay
	749,692 - 749,701 anAnimationDesc.theName = idle_anim
	749,702 - 749,715 anAnimationDesc.theName = idle_ads_anim
	749,716 - 749,734 anAnimationDesc.theName = idle_ads_anim_alt1
	749,735 - 749,753 anAnimationDesc.theName = idle_ads_anim_alt2
	749,754 - 749,773 anAnimationDesc.theName = idle_onehanded_anim
	749,774 - 749,797 anAnimationDesc.theName = idle_onehanded_ads_anim
	749,798 - 749,826 anAnimationDesc.theName = idle_onehanded_ads_anim_alt1
	749,827 - 749,855 anAnimationDesc.theName = idle_onehanded_ads_anim_alt2
	749,856 - 749,871 anAnimationDesc.theName = idle_check_anim
	749,872 - 749,891 anAnimationDesc.theName = idle_check_ads_anim
	749,892 - 749,911 anAnimationDesc.theName = idle_check_anim_nod
	749,912 - 749,923 anAnimationDesc.theName = attack_anim
	749,924 - 749,939 anAnimationDesc.theName = attack_ads_anim
	749,940 - 749,960 anAnimationDesc.theName = attack_ads_anim_alt1
	749,961 - 749,981 anAnimationDesc.theName = attack_ads_anim_alt2
	749,982 - 749,999 anAnimationDesc.theName = attack_slide_anim
	750,000 - 750,021 anAnimationDesc.theName = attack_ads_slide_anim
	750,022 - 750,043 anAnimationDesc.theName = attack_onehanded_anim
	750,044 - 750,069 anAnimationDesc.theName = attack_onehanded_ads_anim
	750,070 - 750,100 anAnimationDesc.theName = attack_onehanded_ads_anim_alt1
	750,101 - 750,131 anAnimationDesc.theName = attack_onehanded_ads_anim_alt2
	750,132 - 750,143 anAnimationDesc.theName = @reload_seq
	750,144 - 750,161 anAnimationDesc.theName = reload_late1_anim
	750,162 - 750,179 anAnimationDesc.theName = @reload_empty_seq
	750,180 - 750,203 anAnimationDesc.theName = reload_empty_late1_anim
	750,204 - 750,227 anAnimationDesc.theName = reload_empty_late2_anim
	750,228 - 750,249 anAnimationDesc.theName = @reload_onehanded_seq
	750,250 - 750,277 anAnimationDesc.theName = reload_onehanded_late1_anim
	750,278 - 750,305 anAnimationDesc.theName = @reload_empty_onehanded_seq
	750,306 - 750,339 anAnimationDesc.theName = reload_empty_onehanded_late1_anim
	750,340 - 750,373 anAnimationDesc.theName = reload_empty_onehanded_late2_anim
	750,374 - 750,392 anAnimationDesc.theName = @reload_crouch_seq
	750,393 - 750,417 anAnimationDesc.theName = reload_late1_crouch_anim
	750,418 - 750,442 anAnimationDesc.theName = @reload_empty_crouch_seq
	750,443 - 750,473 anAnimationDesc.theName = reload_empty_late1_crouch_anim
	750,474 - 750,504 anAnimationDesc.theName = reload_empty_late2_crouch_anim
	750,505 - 750,533 anAnimationDesc.theName = @reload_onehanded_crouch_seq
	750,534 - 750,568 anAnimationDesc.theName = reload_onehanded_late1_crouch_anim
	750,569 - 750,603 anAnimationDesc.theName = @reload_empty_onehanded_crouch_seq
	750,604 - 750,644 anAnimationDesc.theName = reload_empty_onehanded_late1_crouch_anim
	750,645 - 750,685 anAnimationDesc.theName = reload_empty_onehanded_late2_crouch_anim
	750,686 - 750,710 anAnimationDesc.theName = switch_to_onehanded_anim
	750,711 - 750,735 anAnimationDesc.theName = switch_to_twohanded_anim
	750,736 - 750,755 anAnimationDesc.theName = switch_to_jump_anim
	750,756 - 750,775 anAnimationDesc.theName = switch_to_land_anim
	750,776 - 750,802 anAnimationDesc.theName = switch_to_jump_crouch_anim
	750,803 - 750,829 anAnimationDesc.theName = switch_to_land_crouch_anim
	750,830 - 750,853 anAnimationDesc.theName = switch_to_jump_ads_anim
	750,854 - 750,877 anAnimationDesc.theName = switch_to_land_ads_anim
	750,878 - 750,887 anAnimationDesc.theName = iron_anim
	750,888 - 750,895 anAnimationDesc.theName = 8x_anim
	750,896 - 750,904 anAnimationDesc.theName = 12x_anim
	750,905 - 750,913 anAnimationDesc.theName = aog_anim
	750,914 - 750,927 anAnimationDesc.theName = iron_anim_nod
	750,928 - 750,939 anAnimationDesc.theName = 8x_anim_nod
	750,940 - 750,952 anAnimationDesc.theName = 12x_anim_nod
	750,953 - 750,965 anAnimationDesc.theName = aog_anim_nod
	750,966 - 750,980 anAnimationDesc.theName = @drawfirst_seq
	750,981 - 751,002 anAnimationDesc.theName = @drawfirst_crouch_seq
	751,003 - 751,012 anAnimationDesc.theName = @draw_seq
	751,013 - 751,032 anAnimationDesc.theName = @draw_onehanded_seq
	751,033 - 751,049 anAnimationDesc.theName = @draw_crouch_seq
	751,050 - 751,076 anAnimationDesc.theName = @draw_onehanded_crouch_seq
	751,077 - 751,089 anAnimationDesc.theName = @holster_seq
	751,090 - 751,112 anAnimationDesc.theName = @holster_onehanded_seq
	751,113 - 751,123 anAnimationDesc.theName = @raise_seq
	751,124 - 751,144 anAnimationDesc.theName = @raise_onehanded_seq
	751,145 - 751,165 anAnimationDesc.theName = @raise_frommelee_seq
	751,166 - 751,183 anAnimationDesc.theName = @raise_crouch_seq
	751,184 - 751,211 anAnimationDesc.theName = @raise_onehanded_crouch_seq
	751,212 - 751,239 anAnimationDesc.theName = @raise_frommelee_crouch_seq
	751,240 - 751,268 anAnimationDesc.theName = @raise_frommelee_sliding_seq
	751,269 - 751,279 anAnimationDesc.theName = @lower_seq
	751,280 - 751,300 anAnimationDesc.theName = @lower_onehanded_seq
	751,301 - 751,312 anAnimationDesc.theName = @sprint_seq
	751,313 - 751,329 anAnimationDesc.theName = @sprintraise_seq
	751,330 - 751,353 anAnimationDesc.theName = @sprintraise_seq_regrip
	751,354 - 751,374 anAnimationDesc.theName = @sprintraise_seq_air
	751,375 - 751,390 anAnimationDesc.theName = @sprintdraw_seq
	751,391 - 751,409 anAnimationDesc.theName = @sprintholster_seq
	751,410 - 751,431 anAnimationDesc.theName = @sprint_onehanded_seq
	751,432 - 751,458 anAnimationDesc.theName = @sprintraise_onehanded_seq
	751,459 - 751,484 anAnimationDesc.theName = @sprintdraw_onehanded_seq
	751,485 - 751,513 anAnimationDesc.theName = @sprintholster_onehanded_seq
	751,514 - 751,546 anAnimationDesc.theName = sprintraise_onehanded_slide_anim
	751,547 - 751,563 anAnimationDesc.theName = optic_anim_layer
	751,564 - 751,584 anAnimationDesc.theName = optic_anim_layer_ads
	751,585 - 751,605 anAnimationDesc.theName = wind_loop_anim_layer
	751,606 - 751,630 anAnimationDesc.theName = wind_loop_ads_anim_layer
	751,631 - 751,634 aSeqDesc.theName = "ref"
	751,635 - 751,643 aSeqDesc.theName = "walk_seq"
	751,644 - 751,658 aSeqDesc.theName = "walk_seq_nocam"
	751,659 - 751,682 aSeqDesc.theName = "attack_stand_manual_seq"
	751,683 - 751,703 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	751,704 - 751,726 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	751,727 - 751,755 aSeqDesc.theName = "attack_stand_manual_seq_alt1"
	751,756 - 751,781 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT1"
	751,782 - 751,815 aSeqDesc.theName = "attack_onehanded_slide_manual_seq"
	751,816 - 751,846 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK"
	751,847 - 751,854 anActivityModifier.theName = sliding
	751,855 - 751,889 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq"
	751,890 - 751,896 anActivityModifier.theName = crouch
	751,897 - 751,935 aSeqDesc.theName = "attack_onehanded_slide_manual_seq_alt1"
	751,936 - 751,971 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT1"
	751,972 - 752,011 aSeqDesc.theName = "attack_onehanded_crouch_manual_seq_alt1"
	752,012 - 752,022 aSeqDesc.theName = "reload_seq"
	752,023 - 752,036 aSeqDesc.theActivityName = "ACT_VM_RELOAD"
	752,037 - 752,052 anEvent.theName = AE_CL_PLAYSOUND
	752,053 - 752,078 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1
	752,079 - 752,104 anEvent.theName = AE_WPN_CLIPBODYGROUP_HIDE
	752,105 - 752,130 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW
	752,131 - 752,144 anEvent.theName = AE_WPN_RUMBLE
	752,145 - 752,160 anEvent.theName = AE_WPN_FILLAMMO
	752,161 - 752,179 anEvent.theName = AE_WPN_READYTOFIRE
	752,180 - 752,196 aSeqDesc.theName = "reload_late1_seq"
	752,197 - 752,216 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1"
	752,217 - 752,233 aSeqDesc.theName = "reload_empty_seq"
	752,234 - 752,252 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY"
	752,253 - 752,278 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2
	752,279 - 752,301 aSeqDesc.theName = "reload_empty_late1_seq"
	752,302 - 752,326 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1"
	752,327 - 752,349 aSeqDesc.theName = "reload_empty_late2_seq"
	752,350 - 752,374 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2"
	752,375 - 752,395 aSeqDesc.theName = "reload_onehanded_seq"
	752,396 - 752,419 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD"
	752,420 - 752,446 aSeqDesc.theName = "reload_onehanded_late1_seq"
	752,447 - 752,476 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOAD_LATE1"
	752,477 - 752,503 aSeqDesc.theName = "reload_empty_onehanded_seq"
	752,504 - 752,532 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY"
	752,533 - 752,565 aSeqDesc.theName = "reload_empty_onehanded_late1_seq"
	752,566 - 752,600 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE1"
	752,601 - 752,633 aSeqDesc.theName = "reload_empty_onehanded_late2_seq"
	752,634 - 752,668 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RELOADEMPTY_LATE2"
	752,669 - 752,686 aSeqDesc.theName = "reload_crouch_seq"
	752,687 - 752,710 aSeqDesc.theName = "reload_late1_crouch_seq"
	752,711 - 752,734 aSeqDesc.theName = "reload_empty_crouch_seq"
	752,735 - 752,764 aSeqDesc.theName = "reload_empty_late1_crouch_seq"
	752,765 - 752,794 aSeqDesc.theName = "reload_empty_late2_crouch_seq"
	752,795 - 752,822 aSeqDesc.theName = "reload_onehanded_crouch_seq"
	752,823 - 752,856 aSeqDesc.theName = "reload_onehanded_late1_crouch_seq"
	752,857 - 752,890 aSeqDesc.theName = "reload_empty_onehanded_crouch_seq"
	752,891 - 752,930 aSeqDesc.theName = "reload_empty_onehanded_late1_crouch_seq"
	752,931 - 752,970 aSeqDesc.theName = "reload_empty_onehanded_late2_crouch_seq"
	752,971 - 752,984 aSeqDesc.theName = "drawfirst_seq"
	752,985 - 753,001 aSeqDesc.theActivityName = "ACT_VM_DRAWFIRST"
	753,002 - 753,022 aSeqDesc.theName = "drawfirst_crouch_seq"
	753,023 - 753,031 aSeqDesc.theName = "draw_seq"
	753,032 - 753,043 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	753,044 - 753,062 aSeqDesc.theName = "draw_onehanded_seq"
	753,063 - 753,084 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW"
	753,085 - 753,100 aSeqDesc.theName = "draw_crouch_seq"
	753,101 - 753,126 aSeqDesc.theName = "draw_onehanded_crouch_seq"
	753,127 - 753,138 aSeqDesc.theName = "holster_seq"
	753,139 - 753,153 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	753,154 - 753,175 aSeqDesc.theName = "holster_onehanded_seq"
	753,176 - 753,200 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER"
	753,201 - 753,210 aSeqDesc.theName = "raise_seq"
	753,211 - 753,223 aSeqDesc.theActivityName = "ACT_VM_RAISE"
	753,224 - 753,243 aSeqDesc.theName = "raise_onehanded_seq"
	753,244 - 753,266 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE"
	753,267 - 753,286 aSeqDesc.theName = "raise_frommelee_seq"
	753,287 - 753,310 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE"
	753,311 - 753,327 aSeqDesc.theName = "raise_crouch_seq"
	753,328 - 753,354 aSeqDesc.theName = "raise_onehanded_crouch_seq"
	753,355 - 753,381 aSeqDesc.theName = "raise_frommelee_crouch_seq"
	753,382 - 753,409 aSeqDesc.theName = "raise_frommelee_sliding_seq"
	753,410 - 753,419 aSeqDesc.theName = "lower_seq"
	753,420 - 753,432 aSeqDesc.theActivityName = "ACT_VM_LOWER"
	753,433 - 753,452 aSeqDesc.theName = "lower_onehanded_seq"
	753,453 - 753,475 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER"
	753,476 - 753,486 aSeqDesc.theName = "sprint_seq"
	753,487 - 753,500 aSeqDesc.theActivityName = "ACT_VM_SPRINT"
	753,501 - 753,516 aSeqDesc.theName = "sprintraise_seq"
	753,517 - 753,541 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT"
	753,542 - 753,564 aSeqDesc.theName = "sprintraise_seq_regrip"
	753,565 - 753,584 aSeqDesc.theName = "sprintraise_seq_air"
	753,585 - 753,588 anActivityModifier.theName = air
	753,589 - 753,603 aSeqDesc.theName = "sprintdraw_seq"
	753,604 - 753,625 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT"
	753,626 - 753,643 aSeqDesc.theName = "sprintholster_seq"
	753,644 - 753,670 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT"
	753,671 - 753,691 aSeqDesc.theName = "sprint_onehanded_seq"
	753,692 - 753,715 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT"
	753,716 - 753,741 aSeqDesc.theName = "sprintraise_onehanded_seq"
	753,742 - 753,776 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT"
	753,777 - 753,801 aSeqDesc.theName = "sprintdraw_onehanded_seq"
	753,802 - 753,833 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT"
	753,834 - 753,861 aSeqDesc.theName = "sprintholster_onehanded_seq"
	753,862 - 753,898 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT"
	753,899 - 753,930 aSeqDesc.theName = "sprintraise_onehanded_seq_slide"
	753,931 - 753,941 aSeqDesc.theName = "ads_in_seq"
	753,942 - 753,955 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	753,956 - 753,973 aSeqDesc.theName = "ads_in_crouch_seq"
	753,974 - 753,988 aSeqDesc.theName = "ads_in_seq_air"
	753,989 - 754,000 aSeqDesc.theName = "ads_out_seq"
	754,001 - 754,015 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	754,016 - 754,034 aSeqDesc.theName = "ads_out_crouch_seq"
	754,035 - 754,050 aSeqDesc.theName = "ads_out_seq_air"
	754,051 - 754,066 aSeqDesc.theName = "ads_in_seq_alt1"
	754,067 - 754,085 aSeqDesc.theActivityName = "ACT_VM_ADS_IN_ALT1"
	754,086 - 754,108 aSeqDesc.theName = "ads_in_crouch_alt1_seq"
	754,109 - 754,128 aSeqDesc.theName = "ads_in_seq_alt1_air"
	754,129 - 754,145 aSeqDesc.theName = "ads_out_seq_alt1"
	754,146 - 754,165 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT_ALT1"
	754,166 - 754,189 aSeqDesc.theName = "ads_out_crouch_alt1_seq"
	754,190 - 754,210 aSeqDesc.theName = "ads_out_seq_alt1_air"
	754,211 - 754,226 aSeqDesc.theName = "ads_in_seq_alt2"
	754,227 - 754,245 aSeqDesc.theActivityName = "ACT_VM_ADS_IN_ALT2"
	754,246 - 754,268 aSeqDesc.theName = "ads_in_crouch_alt2_seq"
	754,269 - 754,288 aSeqDesc.theName = "ads_in_seq_alt2_air"
	754,289 - 754,305 aSeqDesc.theName = "ads_out_seq_alt2"
	754,306 - 754,325 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT_ALT2"
	754,326 - 754,349 aSeqDesc.theName = "ads_out_crouch_alt2_seq"
	754,350 - 754,370 aSeqDesc.theName = "ads_out_seq_alt2_air"
	754,371 - 754,391 aSeqDesc.theName = "ads_in_onehanded_seq"
	754,392 - 754,415 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN"
	754,416 - 754,444 aSeqDesc.theName = "ads_in_onehanded_seq_sliding"
	754,445 - 754,469 aSeqDesc.theName = "ads_in_onehanded_seq_air"
	754,470 - 754,491 aSeqDesc.theName = "ads_out_onehanded_seq"
	754,492 - 754,516 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT"
	754,517 - 754,546 aSeqDesc.theName = "ads_out_onehanded_seq_sliding"
	754,547 - 754,554 anActivityModifier.theName = wallrun
	754,555 - 754,584 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun"
	754,585 - 754,610 aSeqDesc.theName = "ads_in_onehanded_seq_alt1"
	754,611 - 754,639 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN_ALT1"
	754,640 - 754,673 aSeqDesc.theName = "ads_in_onehanded_seq_alt1_sliding"
	754,674 - 754,703 aSeqDesc.theName = "ads_in_onehanded_seq_alt1_air"
	754,704 - 754,730 aSeqDesc.theName = "ads_out_onehanded_seq_alt1"
	754,731 - 754,760 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT_ALT1"
	754,761 - 754,795 aSeqDesc.theName = "ads_out_onehanded_seq_alt1_sliding"
	754,796 - 754,830 aSeqDesc.theName = "ads_out_onehanded_seq_alt1_wallrun"
	754,831 - 754,856 aSeqDesc.theName = "ads_in_onehanded_seq_alt2"
	754,857 - 754,885 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN_ALT2"
	754,886 - 754,919 aSeqDesc.theName = "ads_in_onehanded_seq_alt2_sliding"
	754,920 - 754,949 aSeqDesc.theName = "ads_in_onehanded_seq_alt2_air"
	754,950 - 754,976 aSeqDesc.theName = "ads_out_onehanded_seq_alt2"
	754,977 - 755,006 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT_ALT2"
	755,007 - 755,041 aSeqDesc.theName = "ads_out_onehanded_seq_alt2_sliding"
	755,042 - 755,076 aSeqDesc.theName = "ads_out_onehanded_seq_alt2_wallrun"
	755,077 - 755,086 aSeqDesc.theName = "run_layer"
	755,087 - 755,103 aSeqDesc.theName = "run_layer_reload"
	755,104 - 755,115 aSeqDesc.theName = "optic_layer"
	755,116 - 755,131 aSeqDesc.theName = "wind_loop_layer"
	755,132 - 755,151 aSeqDesc.theName = "wind_loop_ads_layer"
	755,152 - 755,169 aSeqDesc.theName = "idle_seq_autoplay"
	755,170 - 755,178 aSeqDesc.theName = "idle_seq"
	755,179 - 755,190 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	755,191 - 755,203 aSeqDesc.theName = "idle_seq_air"
	755,204 - 755,223 aSeqDesc.theName = "idle_seq_crouch_air"
	755,224 - 755,239 aSeqDesc.theName = "idle_seq_crouch"
	755,240 - 755,253 aSeqDesc.theName = "idle_seq_alt1"
	755,254 - 755,270 aSeqDesc.theActivityName = "ACT_VM_IDLE_ALT1"
	755,271 - 755,288 aSeqDesc.theName = "idle_seq_alt1_air"
	755,289 - 755,313 aSeqDesc.theName = "idle_seq_alt1_crouch_air"
	755,314 - 755,334 aSeqDesc.theName = "idle_seq_alt1_crouch"
	755,335 - 755,348 aSeqDesc.theName = "idle_seq_alt2"
	755,349 - 755,365 aSeqDesc.theActivityName = "ACT_VM_IDLE_ALT2"
	755,366 - 755,383 aSeqDesc.theName = "idle_seq_alt2_air"
	755,384 - 755,408 aSeqDesc.theName = "idle_seq_alt2_crouch_air"
	755,409 - 755,429 aSeqDesc.theName = "idle_seq_alt2_crouch"
	755,430 - 755,448 aSeqDesc.theName = "idle_onehanded_seq"
	755,449 - 755,470 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE"
	755,471 - 755,493 aSeqDesc.theName = "idle_onehanded_seq_air"
	755,494 - 755,517 aSeqDesc.theName = "idle_onehanded_seq_alt1"
	755,518 - 755,544 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE_ALT1"
	755,545 - 755,572 aSeqDesc.theName = "idle_onehanded_seq_air_alt1"
	755,573 - 755,596 aSeqDesc.theName = "idle_onehanded_seq_alt2"
	755,597 - 755,623 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE_ALT2"
	755,624 - 755,651 aSeqDesc.theName = "idle_onehanded_seq_air_alt2"
	755,652 - 755,662 aSeqDesc.theName = "attack_seq"
	755,663 - 755,680 aSeqDesc.theName = "attack_seq_regrip"
	755,681 - 755,696 aSeqDesc.theName = "attack_seq_alt1"
	755,697 - 755,719 aSeqDesc.theName = "attack_seq_regrip_alt1"
	755,720 - 755,735 aSeqDesc.theName = "attack_seq_alt2"
	755,736 - 755,761 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK_ALT2"
	755,762 - 755,784 aSeqDesc.theName = "attack_seq_regrip_alt2"
	755,785 - 755,805 aSeqDesc.theName = "attack_onehanded_seq"
	755,806 - 755,834 aSeqDesc.theName = "attack_onehanded_seq_sliding"
	755,835 - 755,860 aSeqDesc.theName = "attack_onehanded_seq_alt1"
	755,861 - 755,894 aSeqDesc.theName = "attack_onehanded_seq_alt1_sliding"
	755,895 - 755,920 aSeqDesc.theName = "attack_onehanded_seq_alt2"
	755,921 - 755,956 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_PRIMARYATTACK_ALT2"
	755,957 - 755,990 aSeqDesc.theName = "attack_onehanded_seq_alt2_sliding"
	755,991 - 756,005 aSeqDesc.theName = "idle_check_seq"
	756,006 - 756,020 aSeqDesc.theActivityName = "ACT_TRANSITION"
	756,021 - 756,039 aSeqDesc.theName = "idle_check_seq_12x"
	756,040 - 756,058 aSeqDesc.theName = "idle_check_seq_aog"
	756,059 - 756,080 aSeqDesc.theName = "idle_check_crouch_seq"
	756,081 - 756,106 aSeqDesc.theName = "idle_check_crouch_12x_seq"
	756,107 - 756,132 aSeqDesc.theName = "idle_check_crouch_aog_seq"
	756,133 - 756,139 aSeqDesc.theName = "regrip"
	756,140 - 756,149 aSeqDesc.theName = "regrip_02"
	756,150 - 756,160 aSeqDesc.theName = "regrip_12x"
	756,161 - 756,174 aSeqDesc.theName = "regrip_12x_02"
	756,175 - 756,185 aSeqDesc.theName = "regrip_aog"
	756,186 - 756,199 aSeqDesc.theName = "regrip_aog_02"
	756,200 - 756,214 aSeqDesc.theName = "switch_to_jump"
	756,215 - 756,229 aSeqDesc.theName = "switch_to_land"
	756,230 - 756,256 aSeqDesc.theName = "switch_to_jump_iron_crouch"
	756,257 - 756,283 aSeqDesc.theName = "switch_to_land_iron_crouch"
	756,284 - 756,303 aSeqDesc.theName = "switch_to_onehanded"
	756,304 - 756,323 aSeqDesc.theName = "switch_to_twohanded"
	756,324 - 756,348 aSeqDesc.theName = "switch_to_onehanded_jump"
	756,349 - 756,373 aSeqDesc.theName = "switch_to_onehanded_land"
	756,374 - 756,392 aSeqDesc.theName = "switch_to_jump_12x"
	756,393 - 756,411 aSeqDesc.theName = "switch_to_land_12x"
	756,412 - 756,437 aSeqDesc.theName = "switch_to_jump_12x_crouch"
	756,438 - 756,463 aSeqDesc.theName = "switch_to_land_12x_crouch"
	756,464 - 756,493 aSeqDesc.theName = "switch_to_onehanded_jump_holo"
	756,494 - 756,523 aSeqDesc.theName = "switch_to_onehanded_land_holo"
	756,524 - 756,542 aSeqDesc.theName = "switch_to_jump_aog"
	756,543 - 756,561 aSeqDesc.theName = "switch_to_land_aog"
	756,562 - 756,587 aSeqDesc.theName = "switch_to_jump_aog_crouch"
	756,588 - 756,613 aSeqDesc.theName = "switch_to_land_aog_crouch"
	756,614 - 756,643 aSeqDesc.theName = "switch_to_onehanded_jump_hcog"
	756,644 - 756,673 aSeqDesc.theName = "switch_to_onehanded_land_hcog"
	756,674 - 756,683 aLocalNodeName = twohanded
	756,684 - 756,693 aLocalNodeName = onehanded
	756,694 - 756,698 aLocalNodeName = fire
	756,699 - 756,703 aLocalNodeName = jump
	756,704 - 756,708 aLocalNodeName = land
	756,709 - 756,720 aLocalNodeName = jump_crouch
	756,721 - 756,732 aLocalNodeName = land_crouch
	756,733 - 756,741 aLocalNodeName = land_12x
	756,742 - 756,750 aLocalNodeName = jump_12x
	756,751 - 756,766 aLocalNodeName = jump_12x_crouch
	756,767 - 756,782 aLocalNodeName = land_12x_crouch
	756,783 - 756,791 aLocalNodeName = land_aog
	756,792 - 756,800 aLocalNodeName = jump_aog
	756,801 - 756,816 aLocalNodeName = jump_aog_crouch
	756,817 - 756,832 aLocalNodeName = land_aog_crouch
	756,833 - 756,848 aLocalNodeName = aog_land_crouch
	756,849 - 756,857 aLocalNodeName = aog_land
	756,858 - 756,865 aBodyPart.theName = "hemlock"
	756,866 - 756,875 aBodyPart.theName = "sight_aog"
	756,876 - 756,886 aBodyPart.theName = "sight_acgs"
	756,887 - 756,896 aBodyPart.theName = "sight_cro"
	756,897 - 756,913 aBodyPart.theName = "hemlock_magazine"
	756,914 - 756,922 aBodyPart.theName = "sight_on"
	756,923 - 756,952 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ]
	756,953 - 756,993 aTexture.thePathFileName = "models\weapons\hemlock_br\hemlock_br_acc"
	756,994 - 757,039 aTexture.thePathFileName = "models\weapons\hemlock_br\hemlok_br_acc_prime"
	757,040 - 757,089 aTexture.thePathFileName = "models\weapons\hemlock_br\hemlock_br_acc_prime_07"
	757,090 - 757,124 aTexture.thePathFileName = "models\weapons\hemlok_br\hemlok_br"
	757,125 - 757,166 aTexture.thePathFileName = "models\weapons\hemlok_br\hemlok_br_skin31"
	757,167 - 757,210 aTexture.thePathFileName = "models\weapons\hemlok_br\hemlok_br_prime_01"
	757,211 - 757,254 aTexture.thePathFileName = "models\weapons\hemlok_br\hemlok_br_prime_02"
	757,255 - 757,298 aTexture.thePathFileName = "models\weapons\hemlok_br\hemlok_br_prime_03"
	757,299 - 757,342 aTexture.thePathFileName = "models\weapons\hemlok_br\hemlok_br_prime_04"
	757,343 - 757,386 aTexture.thePathFileName = "models\weapons\hemlok_br\hemlok_br_prime_05"
	757,387 - 757,430 aTexture.thePathFileName = "models\weapons\hemlok_br\hemlok_br_prime_06"
	757,431 - 757,474 aTexture.thePathFileName = "models\weapons\hemlok_br\hemlok_br_prime_07"
	757,475 - 757,511 aTexture.thePathFileName = "models\weapons\attachments\aog_sight"
	757,512 - 757,555 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens"
	757,556 - 757,593 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight"
	757,594 - 757,642 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic"
	757,643 - 757,683 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	757,684 - 2,664,260 [ERROR] Unread bytes (non-zero) [ 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 73 24 9F 28 01 ... ]
	2,664,261 - 2,664,261 END OF FILE + 1 (File size)
========================
